During the crit we discussed why we crit and came up with 5 key reasons to why we do this:
- It gives you feedback on your work
- Makes me confident about your own work
- You can see who works in a simikar style/ anyone else work you like; colaboration
- It can develop your ideas further
- Its a time where you can discuss and describe how you are doing/ did and the meaning behind your work.
After this we did an exercise where we had to evaluate a piece of work that wasnt our own from various questions we were given. I foun this helpful as it showed me different ways to look at a piece of work and not to take what you first see as the final design.
For this exercise we used:
D - describing - what is here?
I - interpreting - what is it about?
E - evaluating - how good is it?
T - theorising - does it solve the problem?
From this exercise we came up with questions that are good questions to use in a crit to give you more info on a peice of work:
-Where did you get your inspiration from?
-What are you trying to communicate?
-Who is your target audience?
-What is your reason behind the design?
-How would you improve your work?
-What researched influenced you?
-What is the function of the design?
-What does the colour symbolise?
-What context would your work be used in?
I came away from the session and thought up of some more crit question myself
1. What is the product communicating? Is this what the intended message/concept was meant to do?
2. In what context would you see the product?
3. Is the format of the product relevant to the content/ work for the product?
4. What are the strengths and weaknesses of the product?
5. Does the colour and stock relate the message/concept within the product? Does it work together?
6. Is the product appealing to the eye? Would it attract your attention?
7. Could the product be produced on a mass scale?
8. Who is the audience for the product? Does it relate to this audience in the right way?
9. Could the product be further developed into a wider range?
10. Does the product have a good design aspect to it?
No comments:
Post a Comment